Tactical Ops 3 Team antwortet auf Community Fragen!
Diese Woche hat sich das Tactical Ops 3 Team Zeit genommen, um auf ein paar der häufigsten Community Fragen zu Antworten. Z.B.:
Q: TO3 What can you tell us about the engine you’re using for the game and how is this technology helping you to reach your goal?
A: AP The Unreal 3 Engine is very powerful and we think that there is a lot of potential in it to produce exactly what we want. The level of detail that we can use in our models has increased and we also now have access to a whole lot of effects that will make the game look even better.
for example, in the AoT game, a player was approximately 3,000 polygons, and a weapon around 1,500 polygons. in TO3 the players are 10,000 polygons and a weapon is also 10,000 polygons in 1st person. This improves the visual quality of our models. for players, 3x more polys and weapons 5x.
We are also looking at the new texturing techniques, and planning on using them to our advantage, to make environments as realistic as possible.
Weitere Fragen und Anworten findet ihr auf der Modpage.