UT3 Beta Patch 2 Testphase

Ab sofort beginnt für den zweiten UT3 Patch die Testphase! Da es sich aber um einen BETA Patch handelt hat ihn Jeff Morris wie immer nur für die UT3-MailingListe freigegeben. Den 1. Teil des Changelog gab es ja schon vor kurzem hier, den zweiten Teil findet ihr unter “den ganzen Beitrag lesen”:

Gameplay:
- Fix for unnecessary content staying in memory on seamless travel.
- Fixed shaped charge node exploit.


UI
- Fix for end of round scoreboard displaying extra “Player” bots.
- Fixed leviathan deploy icon positioning.


Networking:
- Fixed package downloading not moving on to the next download method if it successfully downloads the file, but that file is not the version that the server is requesting.
- Fixed client crash if the user disconnects while downloading a file during a seamless travel.


Mod Support
- Merged ageia particle fixes.


Map
Sepcific:

- Fixed CTF-Coret collision exploit.
- Fixed kismet spawned key vehicles not showing on host minimap. Fixes tank showing on host minimap in VCTF-Kargo.


AI:
- Bots now can be fooled by feign death.
- Sandstorm has more impact on bots being able to acquire/aim at enemies.


 
 
 

2 Kommentare zu “UT3 Beta Patch 2 Testphase”

  1. Jackal77
    1
    8. Februar 2008 um 17:29

    Wie groß ist der Patch denn?

  2. lara
    2
    9. Februar 2008 um 09:33

    Warum? (Über 200MB)

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