UT3 Patch 2.0 Beta 3 Details

Und schon wieder wurde eine neue Beta Version (Beta 3) des UT3 Patches 2 an die Tester verteilt. Die Beta3 bringt gegenüber der Beta2 folgende Verbesserungen und Neuerungen für UT3 mit sich

* Fix a midgame UI crash
* Fixed Engine.* localization files being in the wrong location
* Localized nvidia driver warning
* Fixed bug with removal of map prefixes in the vote menu
* Fixed stealth vehicle invisibility toggling in client-side demos.
* Fixed Fury, Manta, and Scavenger animation issues in client-side demos.
* Fixed bug where game profile options in UTMapLists.ini didn’t override options already in the URL

* Fixed AVRiL rare case where it dealt double damage on hit.
* Fixed another avril fast firing exploit
* Improved detection of XP64
* Removed spurious VEHICLE NOT FOUND printout
* Supports compiling script code in -mod, as well as publishing within -mod
* Fixed not being able to publish default (startup) map
* No longer copies RefShaderCache files when publishing
* Supports Bink movies in -mod dir (ModDir\Movies)
* Fixed problem with completely overriding UTCustomChar.ini in the mod config directory
* OSHelper process will now time out after 15 minutes of getting no communication
* Added -solomod option to restrict game looking in non-loaded .ini files for maps/gametypes/etc


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